Time Is of the Essence

Since the dawn of human consciousness, mankind has contemplated and struggled to understand the true nature of time. Wikipedia defines time as “a dimension in which events can be ordered from the past through the present into the future, and also the measure of durations of events and the intervals between them.” Physicists have discovered … Continue reading Time Is of the Essence

A few pointers – Part 3

The previous two posts have been exploring the fundamentals of using pointers from the basics of declaring a pointer to the more complex notation of manipulating pointers. An examination of how arrays and pointers behave in similar fashions and the types of operators that can be used to manipulate them was presented. It is now … Continue reading A few pointers – Part 3

A few pointers – Part 2

In part one of this series the basics of what a pointer is and how to declare one was examined in detail. It is now time to examine how pointers work when dealing with slightly more complex variables such as arrays and structures. It is far more efficient to pass the memory location around an … Continue reading A few pointers – Part 2