Course Overview: Each year developing embedded software becomes slightly more complex and costly as more features and connectivity are added to systems. Developers are faced with finding ways to develop systems that increase functionality and at a minimum maintain the budget status quo. In this course, attendees will be walked through techniques for designing reusable … Continue reading CEC – Designing API’s and HAL’s for Real-time Embedded Systems
Month: February 2017
Embedded Basics – Hardware and Software Breakpoints
Every developer uses breakpoints to debug their software. It’s fundamental. Double click on the line of code that you want to break program execution on and then let it go (or is it break?). Quite a few developers that I encounter don’t realize that there are different breakpoint mechanisms occurring in the background that provide … Continue reading Embedded Basics – Hardware and Software Breakpoints