There is No Hardware

My favorite line from the Matrix is that “there is no spoon”, and today that is a wise statement for embedded software developers to take to heart. Embedded software developers traditionally are hardware centric, believing that they can’t move forward without the hardware (sometimes this is true). Much like Neo, developers need to accept that … Continue reading There is No Hardware

Tips, Tricks and Best Practices, so What’s the Deal?

The advancements in chip, sensor and wireless technologies over the past decade have resulted in exponential increases in system complexity that create unique challenges for development teams. While systems today are more feature rich, teams struggle to deliver quality solutions that easily scale, can be delivered on-time and within budget. This is where tips, tricks … Continue reading Tips, Tricks and Best Practices, so What’s the Deal?

3 Tips for Delivering Software Projects On-Time Every Time

Delivering embedded systems on-time is a struggle for many developers and teams. From time-to-time, I’ve struggled with delivering on-time as well. I think it’s part of the human condition or at least the software developers’ condition. After some consideration, I’ve realized that there are generally 3 tips that can be followed to improve the chances … Continue reading 3 Tips for Delivering Software Projects On-Time Every Time

3 Tips for Writing External Device Drivers

A major advantage to using a microcontroller today is that embedded software developers typically don’t have to write their own drivers anymore. It’s very common for the microcontroller vendor to provide software frameworks that abstract the hardware and allow developers to make simple function calls to initialize, read and write to peripherals such as SPI, … Continue reading 3 Tips for Writing External Device Drivers