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Embedded Basics – Developing Reusable Firmware

Writing embedded software for microcontrollers that is reusable and portable can be challenging. Different microcontrollers contain different architectures and peripherals which makes creating any cross-platform application code difficult to achieve. The fact is, developers can write embedded software that is reusable and portable in a microcontroller based environment. Over the last year or so I’ve … Continue reading Embedded Basics – Developing Reusable Firmware

Tips and Tricks – 7 Tips to Improve Embedded Software Code Quality

There is nothing worse than purchasing a product that occasionally flakes out, freezes up, is slow to respond or has other issues. For developers, there is nothing worse than trying to maintain and update code that is so poor in quality that they are constantly chasing their own tail. For many development teams, software code … Continue reading Tips and Tricks – 7 Tips to Improve Embedded Software Code Quality

Tools – TortoiseHg

There are several different revision control systems that developers have available to them in order to control changes to their code base. These include: SVN Git Mercurial I still see many teams using SVN and Git but in the past year I have seen more and more teams starting to use Mercurial. (I’ve also seen … Continue reading Tools – TortoiseHg

Embedded Basics – Setting up Tracealyzer to Debug FreeRTOS Applications

Peering into a microcontroller and seeing how the embedded software is executing has always been important to embedded software developers. In the good old days, developers used to have to instrument their hardware with extra outputs and use all kinds of tricks in order to take a stab at understanding what was happening with their … Continue reading Embedded Basics – Setting up Tracealyzer to Debug FreeRTOS Applications

Tips and Tricks – 7 Cardinal Sins of Embedded Software Development

Every industry has their best practices and their sinful practices.  The cardinal sins are the practices that many are aware of but that are just too tempting or too easy to fall into. The embedded software industry has a number of these cardinal sins but there are seven in particular that seem to have pervaded … Continue reading Tips and Tricks – 7 Cardinal Sins of Embedded Software Development

CEC – From Baremetal to RTOS

Course Overview: Embedded systems have been developed without using a real-time operating system for decades. These systems have used bare-metal scheduling techniques that have proven sufficient in many systems. As devices become more connected, complicated and feature rich, bare-metal techniques are no longer the optimal solution for developing a real-time embedded system. In this course, … Continue reading CEC – From Baremetal to RTOS

CEC – From Baremetal to RTOS

Course Overview: Embedded systems have been developed without using a real-time operating system for decades. These systems have used bare-metal scheduling techniques that have proven sufficient in many systems. As devices become more connected, complicated and feature rich, bare-metal techniques are no longer the optimal solution for developing a real-time embedded system. In this course, … Continue reading CEC – From Baremetal to RTOS

Embedded Basics – 7 Skills Every Engineering Graduate Needs to be Successful

Engineering education focuses on the technical details and the science of how to build systems. The problem with a four, five or six-year degree is that they don’t teach engineers the soft skills required to have a successful career. Here are seven skills that every engineering graduate needs to be successful. Skill #1 – Networking … Continue reading Embedded Basics – 7 Skills Every Engineering Graduate Needs to be Successful